<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Somblog</title><description>Unity, Android, iOS, CI/CD, ASP.NET. 그리고 그 외 신기능이 궁금해서 경험을 기록하기 위한 블로그!</description><link>https://blog.somiri.dev/</link><item><title>Claude Code 사용기 2 - Unity Framework 제작</title><link>https://blog.somiri.dev/posts/claude-code-%EC%82%AC%EC%9A%A9%EA%B8%B0-2-unity-framework-%EC%A0%9C%EC%9E%91/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/claude-code-%EC%82%AC%EC%9A%A9%EA%B8%B0-2-unity-framework-%EC%A0%9C%EC%9E%91/</guid><description>Claude Code가 생각하는 Unity Framework가 궁금해졌다.</description><pubDate>Sun, 05 Apr 2026 00:00:00 GMT</pubDate></item><item><title>Claude Code Notes 2 - Building a Unity Framework</title><link>https://blog.somiri.dev/posts/claude-code-%EC%82%AC%EC%9A%A9%EA%B8%B0-2-unity-framework-%EC%A0%9C%EC%9E%91en/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/claude-code-%EC%82%AC%EC%9A%A9%EA%B8%B0-2-unity-framework-%EC%A0%9C%EC%9E%91en/</guid><description>I got curious about what kind of Unity Framework Claude Code would come up with.</description><pubDate>Sun, 05 Apr 2026 00:00:00 GMT</pubDate></item><item><title>Xcode Builds, Jenkins, and Fastlane - 2</title><link>https://blog.somiri.dev/posts/xcode-%EB%B9%8C%EB%93%9C%EC%99%80-jenkins-%EA%B7%B8%EB%A6%AC%EA%B3%A0-fastlane-2en/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/xcode-%EB%B9%8C%EB%93%9C%EC%99%80-jenkins-%EA%B7%B8%EB%A6%AC%EA%B3%A0-fastlane-2en/</guid><description>Installing Docker and learning the basics</description><pubDate>Sun, 05 Apr 2026 00:00:00 GMT</pubDate></item><item><title>Xcode 빌드와 Jenkins. 그리고 Fastlane - 2</title><link>https://blog.somiri.dev/posts/xcode-%EB%B9%8C%EB%93%9C%EC%99%80-jenkins-%EA%B7%B8%EB%A6%AC%EA%B3%A0-fastlane-2/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/xcode-%EB%B9%8C%EB%93%9C%EC%99%80-jenkins-%EA%B7%B8%EB%A6%AC%EA%B3%A0-fastlane-2/</guid><description>Docker 설치하고 개념 익히기</description><pubDate>Sun, 05 Apr 2026 00:00:00 GMT</pubDate></item><item><title>Claude Code 사용기 1 - Localization 패키지 제작</title><link>https://blog.somiri.dev/posts/claude-code-%EC%82%AC%EC%9A%A9%EA%B8%B0-1-localization-%ED%8C%A8%ED%82%A4%EC%A7%80-%EC%A0%9C%EC%9E%91/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/claude-code-%EC%82%AC%EC%9A%A9%EA%B8%B0-1-localization-%ED%8C%A8%ED%82%A4%EC%A7%80-%EC%A0%9C%EC%9E%91/</guid><description>클로드에게 시켜본 Localization 기능 제작</description><pubDate>Sat, 04 Apr 2026 00:00:00 GMT</pubDate></item><item><title>Unity 6의 미래</title><link>https://blog.somiri.dev/posts/unity-6/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/unity-6/</guid><description>Unity 6에 대한 견해의 포스팅</description><pubDate>Sat, 04 Apr 2026 00:00:00 GMT</pubDate></item><item><title>Xcode Builds, Jenkins, and Fastlane - 1</title><link>https://blog.somiri.dev/posts/xcode-%EB%B9%8C%EB%93%9C%EC%99%80-jenkins-%EA%B7%B8%EB%A6%AC%EA%B3%A0-fastlane-1en/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/xcode-%EB%B9%8C%EB%93%9C%EC%99%80-jenkins-%EA%B7%B8%EB%A6%AC%EA%B3%A0-fastlane-1en/</guid><description>A reminder to understand the iOS build pipeline</description><pubDate>Sat, 04 Apr 2026 00:00:00 GMT</pubDate></item><item><title>Xcode 빌드와 Jenkins. 그리고 Fastlane - 1</title><link>https://blog.somiri.dev/posts/xcode-%EB%B9%8C%EB%93%9C%EC%99%80-jenkins-%EA%B7%B8%EB%A6%AC%EA%B3%A0-fastlane-1/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/xcode-%EB%B9%8C%EB%93%9C%EC%99%80-jenkins-%EA%B7%B8%EB%A6%AC%EA%B3%A0-fastlane-1/</guid><description>iOS 빌드 체계를 이해하기 위한 리마인드</description><pubDate>Sat, 04 Apr 2026 00:00:00 GMT</pubDate></item><item><title>Claude Code Notes 1 - Building a Localization Package</title><link>https://blog.somiri.dev/posts/claude-code-%EC%82%AC%EC%9A%A9%EA%B8%B0-1-localization-%ED%8C%A8%ED%82%A4%EC%A7%80-%EC%A0%9C%EC%9E%91en/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/claude-code-%EC%82%AC%EC%9A%A9%EA%B8%B0-1-localization-%ED%8C%A8%ED%82%A4%EC%A7%80-%EC%A0%9C%EC%9E%91en/</guid><description>What happened when I asked Claude to build a localization package.</description><pubDate>Tue, 31 Mar 2026 00:00:00 GMT</pubDate></item><item><title>The Future of Unity 6</title><link>https://blog.somiri.dev/posts/unity-6en/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/unity-6en/</guid><description>A post sharing my thoughts on Unity 6.</description><pubDate>Sat, 28 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Unity Build Play Tool</title><link>https://blog.somiri.dev/posts/unity-build-play-toolen/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/unity-build-play-toolen/</guid><description>A build deployment tool built with AI!</description><pubDate>Tue, 24 Mar 2026 00:00:00 GMT</pubDate></item><item><title>RuntimeInitializeOnLoadMethod</title><link>https://blog.somiri.dev/posts/runtimeinitializeonloadmethod/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/runtimeinitializeonloadmethod/</guid><description>이 메서드에 산전수전 겪은 내용을 정리한 포스팅</description><pubDate>Tue, 24 Mar 2026 00:00:00 GMT</pubDate></item><item><title>RuntimeInitializeOnLoadMethod</title><link>https://blog.somiri.dev/posts/runtimeinitializeonloadmethoden/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/runtimeinitializeonloadmethoden/</guid><description>A post summarizing my hard-earned experience with this attribute.</description><pubDate>Tue, 24 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Unity Build Play Tool</title><link>https://blog.somiri.dev/posts/unity-build-play-tool/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/unity-build-play-tool/</guid><description>AI로 만든 빌드 실행 툴!</description><pubDate>Tue, 24 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Addressables Experience</title><link>https://blog.somiri.dev/posts/addressbles-%EC%82%AC%EC%9A%A9%EA%B8%B0en/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/addressbles-%EC%82%AC%EC%9A%A9%EA%B8%B0en/</guid><description>A record of my experience using Addressables in Unity.</description><pubDate>Mon, 23 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Addressbles 사용기</title><link>https://blog.somiri.dev/posts/addressbles-%EC%82%AC%EC%9A%A9%EA%B8%B0/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/addressbles-%EC%82%AC%EC%9A%A9%EA%B8%B0/</guid><description>Addressables를 사용한 내역을 기록합니다.</description><pubDate>Mon, 23 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Facebook SDK Build Issue (iOS)</title><link>https://blog.somiri.dev/posts/facebook-sdk-ios-build-issue/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/facebook-sdk-ios-build-issue/</guid><description>Xcode 15.3 미만 환경에서 Facebook SDK 17.0.1 사용 시 발생할 수 있는 iOS 빌드 및 런타임 이슈 정리.</description><pubDate>Fri, 20 Mar 2026 00:00:00 GMT</pubDate></item><item><title>Facebook SDK Build Issue (iOS)</title><link>https://blog.somiri.dev/posts/facebook-sdk-ios-build-issueen/</link><guid isPermaLink="true">https://blog.somiri.dev/posts/facebook-sdk-ios-build-issueen/</guid><description>Summary of iOS build and runtime issues when using Facebook SDK 17.0.1 in environments below Xcode 15.3.</description><pubDate>Fri, 20 Mar 2026 00:00:00 GMT</pubDate></item></channel></rss>